Offers an illustrated, in-depth look at the history and mythology of the World of Warcraft game universe.

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Author by Blizzard Entertainment
Genre Games & Activities
Publisher by Dark Horse Comics
File Read 184
ISBN-10 9781616558468
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If you play World of Warcraft, chances are you know what Deadly Boss Mods is: it's the most widely downloaded modification available for World of Warcraft, considered required software for many professional raid guilds, and arguably the most popular modern video game mod in history. Paul Emmerich, the author of Deadly Boss Mods, will take you from novice to elite with his approachable, up-to-date guide to building add-ons for the most popular video game in history. Using the powerful Lua scripting language and XML, you'll learn how to build and update powerful mods that can fundamentally remake your World of Warcraft experience and introduce you to the field of professional software development. Beginning Lua with World of Warcraft Add-ons teaches you the essentials of Lua and XML using exciting code examples that you can run and apply immediately. You'll gain competence in Lua specifics like tables and metatables and the imperative nature of Lua as a scripting language. More advanced techniques like file persistence, error handling, and script debugging are made clear as you learn everything within the familiar, exciting context of making tools that work in Azeroth. You'll not only learn all about the World of Warcraft application programming interface and programming, and gain coding skills that will make all your online friends think you're a coding god, but also gain hands-on Lua scripting experience that could translate into an exciting job in the video game industry!

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Author by Paul Emmerich
Genre Computers
Publisher by Apress
File Read 512
ISBN-10 9781430223726
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The realm of Azeroth struggles to rally against a brutal dragon attack and the schemes of an evil Horde war chief.

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Author by Christie Golden
Genre Fiction
Publisher by Simon and Schuster
File Read 432
ISBN-10 9781439196632
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The World of Warcraft is more than just a game, it's a work of art -- and you can enjoy these unique creations outside of the game with The Art of World of Warcraft. This beautiful hardbound book contains sketches, concepts, and final colored art for the following: All eight races -- Dwarf, Gnome, Human, Night Elf, Orc, Tauren, Troll, and Undead Monsters -- from the Ancients to Magnataurs to Yeti Environments -- landscapes and flora, from the magnificent beauty of Emerald Paradise to the bleak wasteland of Desolace Structures & Weapons -- buildings, transports, arms, and armor Cinematics -- from storyboard to finished art Promotional -- full-page artwork, special drawings from Korea, and the Blizzard 2003 Christmas Card Platform: PC CD-ROM Genre: MMORPG This product is available for sale worldwide.

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Author by BradyGames (Firm)
Genre Games
Publisher by Brady
File Read 206
ISBN-10 0744007259
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Blizzard Entertainment and Dark Horse Books are proud to present the third installment of their bestselling World of Warcraft Chronicle series! Like its predecessors, Volume III features beautiful full-color artwork by Peter Lee, Emily Chen, Stanton Feng, and other fan-favorite artists, as well as intricately detailed maps and spot art by Joseph Lacroix. Bolster your knowledge of Warcraftlore with this striking third volume!

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Author by BLIZZARD ENTERTAINMENT
Genre Games & Activities
Publisher by Dark Horse Comics
File Read 184
ISBN-10 9781630089948
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The #1 bestselling programming book is back with updated and expanded coverage of the newest release of WoW! World of Warcraft (WoW) is currently the world's largest massively multiplayer online role-playing game. The newest release, "Wrath of the Lich King," has created a demand for updated information on writing addons. This eagerly anticipated edition answers that request and is an essential reference for creating WoW addons. Written by a duo of authors who have each contributed a number of successful WoW addons, the book offers an overview of Lua and XML (the programming languages used to write addons) and includes coverage of specific pitfalls and common programming mistakes-and how to avoid them. Valuable examples show you detailed aspects of writing addons for WoW and demonstrate how to implement addon concepts such as variables, slash commands, secure templates, and more. World of Warcraft insiders share their techniques for writing addons for both the latest version of WoW as well as the new Wrath of the Lich King expansion set Guides you through the specific nuances of the WoW API with the use of detailed examples Discusses ways to distribute and host your WoW addons so others can download and use them Explains how to respond to events, create frames, and use the WoW API to interact with the game You'll be well on your way to creating exciting WoW addons with this comprehensive reference by your side. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

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Author by James Whitehead, II
Genre Computers
Publisher by John Wiley & Sons
File Read 1440
ISBN-10 9781118081037
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We present 25 warcraft coloring pages to calm yourself down and make you relaxed. K. K. Kowling is author of many best seling coloring books.

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Author by K. K. Kowling
Genre Crafts & Hobbies
Publisher by Blurb
File Read 32
ISBN-10 1366538129
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Perfect for everyone!! Check out our other Cartoon Notebook! The Cartoon Notebook: The Classic, Unique, Blank Notebook is a beautifully produced, matte notebook, complete with 110 pages of lined white paper. It is suitable for anyone and would make the perfect gift for birthdays or anything else, to be used for: -School -Work -At university or college -At work -At home -On the move -Or just about anywhere With the Notebook you have something that can be carried easily and will help you to maintain your inspiration wherever you may be. Specifications: Cover Finish: Matte Dimensions: 7.5" x 9.25" (19.05 x 23.5 cm) Interior: White Paper, Wide Lined Pages: 150

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Author by Cartoon Notebook
Genre
Publisher by
File Read 150
ISBN-10 1697546161
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An all-new official prequel novel to Shadowlands, the next expansion for Blizzard Entertainment’s legendary online game World of Warcraft “The Horde is nothing!” With those infamous words, Sylvanas Windrunner betrayed and abandoned the Horde she vowed to serve. The Dark Lady and her forces now work in the shadows as both the Horde and Alliance, including her own sister, Alleria, race to uncover her next move. Struggling to shoulder the crushing weight of leadership, King Anduin entrusts the void elf and High Exarch Turalyon to uncover Sylvanas’s whereabouts. The Horde now stands at a crossroads. The various factions form a council, leaving the mantle of warchief to rest. Thrall, Lor’themar Theron, Baine Bloodhoof, First Arcanist Thalyssra, and many other familiar faces rise to this new challenge. But the threats are numerous, and the distrust runs too deep. When the council is derailed by a failed assassination attempt on Talanji—the Zandalari queen and a key ally—Thrall and the rest of the Horde leaders are forced into action. They empower the young troll shaman Zekhan, still grieving the loss of Varok Saurfang, with a critical mission to aid Talanji and help uncover the rising threat against her. Meanwhile, Nathanos Blightcaller and Sira Moonwarden have been tasked by the Dark Lady with a terrifying gambit: to kill the troll loa of death himself, Bwonsamdi. As Zekhan and Talanji work to save Bwonsamdi, their journey will be a key turning point in bolstering the Horde against the coming darkness and finding themselves along the way. Failure to save their allies and the trickster god will surely doom them—but through success, they may rediscover what makes the Horde strong.

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Author by Madeleine Roux
Genre Fiction
Publisher by Del Rey
File Read 304
ISBN-10 9780399594137
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World of Warcraft is the most popular ever MMORPG (massively multiplayer online role playing game), with over twelve million subscribers and growing every day. WoW is everywhere - from episodes of South Park and The Simpsons, to online series like Watch the Guild, accolades and awards from game critics, prime-time commercials with William Shatner and Mr. T., and even criminal and civil courts in the real world. People marry and divorce individuals they have met in the game, realworld financial markets thrive in virtual WoW property, parents have their kids 'treated' for Warcraft addiction, and real-world lawsuits, vendettas, and murders have been provoked by the game. Since identities are known to be assumed, is it okay to totally misrepresent yourself in the game? Does the Corrupted Blood epidemic warn us of future public health catastrophes? How can it be wrong to steal something which doesn't exist or torture characters who don't feel pain? Is warfare really essential to the world of Warcraft? What can our own world learn from Azeroth's blend of primitivism and high-tech? A specially commissioned guild of philosophers tackle these and other hard questions in World of Warcraft and Philosophy. ''Finally, something Horde and Alliance alike can enjoy! Log off and curl up with World of Warcraft and Philosophy: you'll level up your Intellect for better boasting at your next guild party and cocktail party alike. ''

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Author by Luke Cuddy
Genre
Publisher by ReadHowYouWant.com
File Read 432
ISBN-10 9781459601178
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